Tuesday, April 23, 2013

Lecture 2 With Paul..Artlantis Rendering Practice.


Paul Mitchell lesson: PDF2  4/12/2012
Open the demo model on google sketchup,  and make shadows from view toolbars and then Shadows.
Add a scene from view animation, a series of scenes from the shadows. 
Position the shadows
Add shadow gaps. 
Select or highlight objects and then move them upwards to 5 mm, so the shadows can be made.    As thw picture below shows, there is a slight gap under the objects.  
Just keep adding scenes and adjusting the shadows in different directions and views. 
After you finish the scenes, you save the model as sketchup model on desktop. 
We want to start artlantis studio. 
ARTLANTIS

 
Open artlantis studio 4
 
next to the camera button you just press the list button and youll see all the scnes you’ve made. 
The navigation tool which you can get from the top menu bar, is it a square that has y and x axis. 
 
after you adjust the lighting in the scene and add a material surface, you just go to the rendering button on the top menu bar which is a square with a small camera at the right bottom corner
After this, you click on options and then a small box would come up, change everything to 2700 size, and however you want it to be, tick the anti-aliacing to high.
  



this is the outcome of the rendering as you can see this is what it will look like.
To add lighting, you need to turn off the lights and shadows in the sun button, and then press the light bulb for lighting.  After that, right click on the light word on the right and press activate current layer.  Add with the + sign and then open the navigator to control where you want to get the light into the building.  Also turn the time off bar in the sun.
 
button menu. 
Don’t forget before you do anything tick off the gradient put heliodon sky.  







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